#pragma once

#include "Windows.h"
#include "d3dx9.h"

class DatumLines 
{
public:
	HRESULT Draw();
	HRESULT Init();
	void Cleanup();
	
private:
	ID3DXMesh* mesh;
	unsigned long numMaterials;
	D3DMATERIAL9 *materials;
	LPDIRECT3DTEXTURE9 *textures;
	D3DXVECTOR3 minBounds, maxBounds;
	static const int m_fontSize = 8;
	ID3DXFont* m_pFont;
	ID3DXSprite* m_pTextSprite;
	HRESULT storeBoundingBox();
	HRESULT InitFont();

};